Characters,
Storyline Concepts, Studio Design Sketches and 3D Computer Artwork
(12-15-2010)
Issue
#004
All
artwork, images, graphics and article content courtesy of Chet
Spiewak (Author/Artist)
Textures
in the 3D World
Textures
play an important role in the virtual world. They bring detail
and add convincing realism to characters, props and their surrounding
scenes.
Textures
and detail..
The computer-generated graphics rendered on screen, print and
in the interactive industry all use textures for a variety of
reasons. The most common use of textures is for creating --real
detail. Textures can provide a photographed realism to surface,
a skin or an object, which can difficult to duplicate with any
other medium. Below is the "Castle of Blackrock", a
fortress guarding the entrance to enchanted elf world. Textures
were used to give realistic rock surface to the castle walls and
island rock.(see pic below)
Textures
and the 3D build..
Textures
can also help in the building process. Since textures project
detail, the 3D models can be simplified in construction and design
, saving valuable computer memory. Saving computer memory is always
a top priority when working in the virtual world. 3D artists have
to consider details versus computer
memory when building elaborate worlds, sometimes consisting hundreds
of different characters and props. Most 3D artists will spend
almost as much time working on their textures as building the
3D models. In the pics,the "Castle of Blackrock"
needed period props for its medieval courtyard. A 3D model of
a well, oxen cart and storage shed was built. The 3D built models
are simple in design and rely on detailed realistic textures to
bring the objects to life...
Textures
and design...
Textures
help compliment the 3D models. The textures act as skins, which
are wrapped around an object or character. (see
pic below)
(INTERACTIVE
GRAPHIC)
Textures and the Robot Sentry... navigate over materials to see
them applied to the robot.
One of
the cool things when working with computer generated 3D graphics
is the ability to apply textures to three-dimensional objects.
With textures applied- these 3D objects can be viewed form any
angle... and place in any virtual world. The possibilities
are truly endless....